Raghad Hamid Uddin

Hola, I am Raghad, a graphic designer specialising in environmental 3D and role-playing video games. My art style has a strong reference from horror vintage styled video games, and early PlayStation graphic visuals, as I like the sense of uncanniness, unpredictability, and nostalgia for the audiences. I am not one to shy away from attempting something new, and my curiosity is the fire to my creative process. Throughout my course at NTU I have developed strong emotional storyboarding to conceptualising Middle Eastern worldbuilding. My interest now is experimental photogrammetry. I would characterize my art as an automatism, conceptual, immersive, and self-referential. Aside from that, as an exhibition enthusiast, I am eager to promote art and design at cultural institutions. I usually work with Unreal Engine, Cinema 4D and blender.